![Vampire Village [Map - Peds - Script - Bundle]](https://dunb17ur4ymx4.cloudfront.net/packages/images/b79ec7bbb5fe6a5fdde05a808deefe2e4c8764e0.png)
🧛 One of you is a vampire. Vampire Village is a complete social deduction game for FiveM: a floating sky island, 15 jelly characters with a full wardrobe, and the game script that runs it all. Up to 15 players per lobby, as many lobbies as you like at the same time.
🏝️ THE MAP
🍬 THE CHARACTERS
🏠 LOBBIES
☀️ DAY
🌙 NIGHT
🎭 21 ROLES
🌅 DAWN & THE END
🌍 9 LANGUAGES
⚙️ DETAILS
📌 REQUIREMENTS
🐱 Made by OZYSTUDIO
![Bowling Alley [MLO + Bowling & 8-Ball Pool Script]](https://dunb17ur4ymx4.cloudfront.net/packages/images/ec0ebe49b659c99ed1bfa0d4b30bb8ce6dfade10.jpg)
🎳 BOWLING ALLEY -- MAP + SCRIPT
A neon bowling alley inside the Burton mall, built for roleplay, and a script that makes it a real place to play. Walk in, open a table, take a ball from the rack and bowl.
THE MAP (MLO)
• 8 lanes with an overhead monitor on every lane
• Reception with shoe rental and a giant pin
• Cocktail bar with a brick wall and bar stools
• Lane lounges, a sofa lounge and high tables
• Arcade corner with the game's own arcade cabinets and pool tables
• Neon signs and glass doors at the mall entrance
THE SCRIPT
Bowling
• Turn based tables: open a table, others join (up to 6 players)
• Solo or team matches, teams are balanced automatically
• 5 or 10 frames, real 10-frame scoring (strikes, spares, splits)
• Take the ball from the ball return, carry it to the line and throw: aim, power and hook
• Everyone sees your throw; the camera follows the ball
• Live scoreboard on each lane's monitor, with a pin diagram and the podium at the end
• AFK protection and refunds when a table closes
8-Ball Pool
• Works on every vanilla pool table in the game (bars, clubs, apartments, any map that uses them)
• Play another player or the computer (easy, normal, hard)
• Standard 8-ball rules: break, solids / stripes, fouls and ball in hand
• Aim line, power and spin, a top view, real cue stance animations
• The computer plays with its own character at the table
REQUIREMENTS
• ox_lib
• OneSync (on by default)
• Qbox, QBCore, ESX or standalone (detected automatically; standalone games are free)
• Game build 2060 or newer (for the arcade cabinets)
INCLUDED
• ozystudio-bowlingalley (MLO)
• ozystudio-bowling (script)
• 14 languages: English, German, French, Spanish, Brazilian Portuguese, Polish, Dutch, Italian, Czech, Romanian, Swedish, Danish, Arabic, Turkish. Pick one in config.lua with Config.Locale.
• Open files (not encrypted): config.lua, bridge (framework), locales, lane data
The script also works with other bowling maps; the lanes can be set in game with a command (see readme).
![Photo Booth [Walk-In Photo Booth]](https://dunb17ur4ymx4.cloudfront.net/packages/images/9a0de9c060e1c936341542bf67c961c06a53c6fe.jpg)
A walk-in photo booth for FiveM: squeeze in with your friends, pick a pose for every shot, put on fun accessories and get a printed photo strip with the real in-game photos, kept in your inventory.
📸 PHOTO BOOTH
A walk-in photo booth built for roleplay. Step behind the velvet curtain with up to two friends, strike a pose for every shot and walk out with a printed photo strip of the real moment, ready to show to anyone in the city.
THE BOOTH
• Custom booth model with collision, interior light, a velvet bench and a tufted backdrop
• Sliding velvet curtain, synced for everyone: it opens with E and closes by itself once you're inside
• Place as many booths as you like: stand on the spot in game, type pbpos and paste the line into the config
THE PHOTO SHOOT
• Up to 3 people in one photo, sitting on the bench or standing
• Pick a pose for each of the 4 shots, with separate pose sets for female and male characters
• Everyone inside picks their own poses at the same time
• 9 accessories: crown, heart glasses, bunny ears, bow, party hats, sunglasses, mustache, top hat (up to 3 per person)
• Automatic framing: everyone fits in the picture
• 3-2-1 countdown and a camera flash for every shot
• Filters: Color, Black & White, Sepia, Vintage
THE PHOTO STRIP
• The strip prints out of the slot on the front of the booth, with the real photos on it, for everyone nearby to see
• Everyone in the photo receives their own Photo Strip item
• Open it anytime from your inventory; the character holds the strip and others see the photo in your hand
• Show it to the nearest player with one button
• Photos are saved on your own server, no paid image host needed
REQUIREMENTS
• OneSync (on by default)
• screenshot-basic
• ESX, QBCore, Qbox or standalone (detected automatically)
• An inventory that stores item metadata: ox_inventory, qs-inventory, qb-inventory (1.x and 2.x), ps-inventory or lj-inventory
• Optional: ox_lib for notifications
INCLUDED
• ozystudio-photobooth (script, booth models and accessories)
• 10 languages: English, German, French, Spanish, Brazilian Portuguese, Polish, Italian, Dutch, Russian, Turkish. Optional: every player sees the menu in their own game language.
• Item definitions and icon for ox_inventory, qb-inventory and qs-inventory
• Open files (not encrypted): config.lua, bridge (framework / inventory), locales
• Price per shoot with cash or bank, configurable keys, poses and accessories
SUPPORT
Discord: https://discord.gg/qSz6eJXuQy
Guides and FAQ: https://ozystudio.com/docs
![Vending Machines [Props + Script]](https://dunb17ur4ymx4.cloudfront.net/packages/images/e8c93456a7addb2191577562cc3fcbc43bd2f98a.jpg)
VENDING MACHINES
Glass-front drink and food vending machines for FiveM. No menu: walk up, press E and type the code on the machine's own keypad. The item is pushed off the shelf, drops behind the glass, the tray flap opens and your character takes it out. Then drink or eat it to restore thirst and hunger.
TWO MACHINES, EIGHT PRODUCTS
- Cold Drinks: eCola, Orang-O-Tang, Junk Energy, Flow Water
- Snacks & Food: Dark Royale, Duo Crunch, Sugar Bombz, Phat Chips
- Custom machine models with a working keypad screen, a moving tray flap and custom snack packs
- Drinking and eating animations with the can, bottle or opened pack in hand
SERVER-SIDE PURCHASES
- Price, distance, balance, inventory space and cooldown are checked on the server
- Automatic refund if the item cannot be given
- Machine sounds and events only reach players standing nearby
IN-GAME PLACEMENT
- /vending: a ghost machine follows your aim. Rotate, switch between drinks and food, press Enter to place
- /vending remove deletes the machine next to you
- Placed machines are saved and appear for everyone immediately
- Per-machine product lists: other slots show SOLD OUT
COMPATIBILITY
- Frameworks: Qbox, QBCore, ESX, ox_core, standalone
- Inventories: ox_inventory, qs-inventory, qb-inventory (old and new), ps-inventory, lj-inventory, ESX inventory, or none
- Item files and images for every supported inventory are included
- 15 languages, optionally per player in their own game language
PERFORMANCE
- Machines and shelf products are created only near the player and removed when you leave
- The main loop runs once a second when far away and every frame only next to a machine
OPEN FILES
config.lua, locales, bridge and install files are open and fully editable. The rest of the code is escrow protected.
Requirements: a supported framework or standalone. OneSync recommended.

A walk-in taco truck job for FiveM: buy or rent your own truck, stock it up, park on any corner and cook every taco yourself on the griddle for NPC customers and real players.
🌮 A street-food job built for roleplay. Get your own taco truck, park it on any corner and open the shop. You walk into the truck, cook every taco on the griddle yourself and hand it out of the window. No progress bars: the better you cook, the better you're paid.
🚚 THE TRUCK
📦 STOCK
🔥 COOKING
🧺 SERVING
📺 LIVE SCREENS
💰 YOUR BUSINESS
⚙️ PERFORMANCE
📌 REQUIREMENTS
📁 INCLUDED
💬 SUPPORT
🐱 Made by OZYSTUDIO